Decrypt eboot.bin error eboot exchange


















I may make another updated patch later on, but that will depend on the amount of feedback I receive from you guys. It's safe to say that I'll be closing a 1,5-year chapter in my life with this.

It has been very fun and educational, but I'm also happy that it's over now. One more time, I'd like to thank flame, Blackdog69 and AugustNagro for their hard work, as well as all the others that have contributed.

And of course all the fans that are willing to play this difficult and unforgiving, yet very rewarding game! I hope you'll all enjoy it as much as I have thanks to the patch. Hopefully this will resolve any errors. See update 11 for the latest version Be sure to tell us what you think. And spread the word about the patch release! We want to reach as many fans as we can with this.

Therefore it is with great pride and joy that our translation team presents the first beta patch for R-Type Tactics II: Bitter Chocolate! Things have been going slow and were basically out of my hands.

Due to circumstances, Black can no longer work on the GIM files, so here is another call to anyone willing and able to work on them. Everything is fully translated and flame can provide technical assistance. Details are further in the thread, starting around September But enough of that. We did hit a little snag concerning the coordinates defining where text is taken from the textures, so if you could help us out again, flame, that would be great!

We already collected all the dragonballs and spoke the magic words "Arise, flame! Whoever knows him and is able to contact him directly, please do so. Lastly, I made a thread on ppsspp. Be forewarned that if you ever want to play online battles, it only works on PSP for now. Thanks to him, we've been able to make great progress on the programming part, which has also sped up translation big time see below. That said, a sub-goal of our project was to also modify the Japanese that is contained within certain graphics.

So all that's left, is to edit those images with a photoshop program. None of us are really skilled with photoshop however. Therefore, anyone who has good photoshop experience would be very welcomed to join.

It's something that I don't expect to take a very long time to complete, once you know what to do. Due to our programmer being MIA for over a month now, I am unable to continue translating. A lot of programming work has already been done, but there is some technical stuff that I'm simply unable to do. Therefore, anyone who is good at programming and loves this game, is more than welcome to help out! Just post in this thread or send me a PM. Another round of applause to Blackdog61, whose experience and advice have been indispensable in this project.

Stay tuned for more updates, things will only pick up from here on out. Blackdog61 would be happy to help, but he has another project to deal with atm. Unfortunately, it never came out in the West, so for the past 2 months or so I've kept myself busy with translating bits of the story, units, unit descriptions, lieutenant texts, menu descriptions, etc. My knowledge of Japanese is not great I completed my first year of evening school Japanese , but it's not nothing either at least.

This means I know my kana's, obviously, and some basic sentence structuring in Japanese. Gotta say it's going pretty good mostly, thanks to google translate. Though still scratching my head over some text, with character limitations not helping.

Already learned about character limitations and can successfully put it back together in a working ISO. Also worthy of note: English is not my native language and I have no programming skills to speak of. Anyway, the real problem I have, is the fact that I can find menu descriptions fine, and they're already translated too, but the menu's themselves are a total mystery to me on where to find them. The thread I've followed goes on about doing a memory dump and then subtracting the difference to make pointer tables.

I'm a pretty DIY kinda guy, but that's where I start to pull my hair out I'm a bit reluctant to upload my translated EBOOT, not because others can't use my work it's free for all who want it! Though I'm sure I'll need to do this if anyone wants to help me. That's it in a nutshell. BIN, default. STEPS: 1. BIN from update. Copy default. Use NPJB as conversion directory. DAT before conversion. It actually broke my game. Create a txt file and paste the code:. Save it as "package.

Install PKG and done. Download the update 1. Save changes and overwrite, 4. When asked for a game update, click 'yes' then select the downloaded update 1. Note : Click to talk about how it works. Note: That instruction is unclear — Click to talk about how it works. Generate a new LIC. But game get black screen in the final of the first mission. Click to 'Talk' about this method. Sound effects and voice dubs work but some characters lost their dubs.

Searched the web about this issue and found it may be related to the TV used. Download the 1. You're playing. All is simple. For HAN: 1. Download update manually and extract it folder should be called: BCES, if extraction tool puts it inside another folder, take it out and put it alongside NPEA , 3.

Game Conversion not required: 1. Unpack the patch for BCUS , 3. SDAT" using npdtool. Tested until the "Connect Playstation Eye Camera" message. SFO and eboot. Open the original game-folder: i. Mark the following to copy:. Copy all dataXX. Patch 2. To stop the confusion whether to enable HAN and whether to enable Debug Package installation mode, be mindful of the guidelines below:. From PS3 Developer wiki. Jump to: navigation , search. Click SHOW for the instructions: 1. Click SHOW for EM instructions: Steps to perform: -look forthe 2 "data" folders in the "modules" and "packages" folder and extract any file that is not inside another folder.

Create 2 more folders to identify where you got the files. Create the pkg. Click SHOW for audio issues: 1. Categories : Templates Games. Namespaces Page Discussion. Views Read Edit View history. This page was last modified on 10 January , at Ps3Xploit v3. Not convertible. If the game freezes after exiting the first temple WITHOUT defeating the first boss, install the game data and the problem should be fixed.

Black screen after intro. Perfectly works with HAN. Arcana Heart 3 Love Max!!!!! Working Fine with HAN Exclusive Method. Installs, however boots back to XMB after start. PS3GameConvert v0. PS3GameConvert: Installs, starts the game, but says that it has error with the disc. Create an empty text file Delete.

Use ps3gameconvert 0. Install game data before DTU. Attack on Titan A. SFO found! Try reinstalling the game. SFB ". Run false ;. BIN from it, also add its directory to scan. BIN ". ConfigurePPUCache ;. CallAfter []. SetForceBoot true ;. Stop ;. Please adjust the path and try again. SFB closest to root directory. Scalar ;. Try to run the game from the actual game disc directory. SFB " ;.



0コメント

  • 1000 / 1000